GameStop Corp. (GME): history, ownership, mission, how it works & makes money

GameStop Corp. (GME) Bundle

Get Full Bundle:
$12 $7
$12 $7
$12 $7
$12 $7
$25 $15
$12 $7
$12 $7
$12 $7
$12 $7

TOTAL:



A Brief History of GameStop Corp.

Overview

GameStop Corp. (GME) has undergone significant transformations over the years, especially in the wake of the 2021 stock market frenzy. As of 2024, the company continues to navigate challenges in the retail environment while adapting its business model to meet changing consumer preferences.

Recent Financial Performance

For the three months ended August 3, 2024, GameStop reported net sales of $798.3 million, a decrease of $365.5 million or 31.4% compared to the same period in the prior year. The gross profit for the same period was $248.8 million, representing a gross margin of 31.2%, an improvement from 26.3% year-over-year.

Financial Data Summary

Financial Metric Q2 2024 Q2 2023 Change ($) Change (%)
Net Sales $798.3 million $1,163.8 million ($365.5 million) (31.4%)
Gross Profit $248.8 million $305.9 million ($57.1 million) (18.7%)
Operating Loss ($22.0 million) ($16.6 million) ($5.4 million) 32.5%
Net Income (Loss) $14.8 million ($2.8 million) $17.6 million 628.6%

Segment Performance

Net sales decreased across all geographic segments. The following table summarizes the sales performance by segment for the three months ended August 3, 2024.

Segment Net Sales ($ million) Percent of Total Sales Change ($ million) Change (%)
United States $545.6 million 68.3% ($214.6 million) (28.2%)
Canada $37.7 million 4.7% ($28.3 million) (42.9%)
Australia $87.8 million 11.0% ($36.3 million) (29.3%)
Europe $127.2 million 15.9% ($86.3 million) (40.4%)

Cost Management and Expenses

Cost of sales for the three months ended August 3, 2024, was $549.5 million, resulting in a gross margin of 31.2%. Selling, general, and administrative (SG&A) expenses were $270.8 million, a decrease of $51.7 million or 16.0% from the prior year. However, SG&A as a percentage of sales increased to 33.9% from 27.7% in the previous year.

Liquidity Position

As of August 3, 2024, GameStop had cash, cash equivalents, and marketable securities totaling $4,204.2 million, a significant increase from $1,194.7 million a year earlier. The increase is largely attributed to the net proceeds of $3,055.7 million from the issuance of common stock in connection with the ATM offering.

Cash Flow Summary

Cash Flow Activity Six Months Ended August 3, 2024 Six Months Ended July 29, 2023 Change ($ million)
Cash Used in Operating Activities ($41.2 million) ($211.8 million) $170.6 million
Cash Provided by (Used in) Investing Activities $268.2 million ($58.9 million) $327.1 million
Cash Provided by Financing Activities $3,050.2 million ($5.5 million) $3,055.7 million

Future Outlook

Looking ahead, GameStop faces continued challenges in the retail sector, with a focus on optimizing its operations and leveraging its online presence to capture market share in a rapidly evolving industry.



A Who Owns GameStop Corp. (GME)

Major Shareholders

As of 2024, GameStop Corp. (GME) has a diverse ownership structure, with significant stakes held by both institutional and individual investors. The top shareholders include:

Shareholder Type Shareholder Name Ownership Percentage Shares Held (millions)
Institutional Vanguard Group, Inc. 8.5% 36.3
Institutional BlackRock, Inc. 7.3% 31.2
Institutional State Street Corporation 4.9% 21.1
Individual Ryan Cohen 13.5% 57.6
Individual Other Individual Investors 21.0% 90.0

Institutional Ownership Breakdown

The institutional ownership is a critical factor in GameStop's stock performance and governance. The following table outlines the largest institutional investors and their respective holdings:

Institution Ownership Percentage Shares Held (millions)
Vanguard Group, Inc. 8.5% 36.3
BlackRock, Inc. 7.3% 31.2
State Street Corporation 4.9% 21.1
Fidelity Investments 3.5% 15.0
Invesco Ltd. 2.8% 12.0

Recent Stock Performance and Capital Raises

GameStop has been actively raising capital through share issuances. In 2024, they completed multiple at-the-market (ATM) offerings:

  • 45 million shares sold for approximately $933.4 million.
  • 75 million shares sold for approximately $2.137 billion.

As of August 3, 2024, the company reported total cash and cash equivalents of $4.193 billion, significantly bolstered by these capital raises.

Ownership Trends Over Time

Ownership dynamics have shifted notably in recent years. The following table summarizes ownership changes from 2023 to 2024:

Year Institutional Ownership Percentage Individual Ownership Percentage
2023 35.4% 64.6%
2024 45.7% 54.3%

Conclusion

As of 2024, GameStop Corp.'s ownership is characterized by a blend of institutional and individual investors, with significant stakes held by major investment firms and notable individuals like Ryan Cohen. The company's recent capital raises through share issuances have strengthened its balance sheet, reflecting a strategic pivot towards enhancing liquidity and operational flexibility.



GameStop Corp. (GME) Mission Statement

Current Mission Statement

As of 2024, GameStop Corp. is focused on becoming the ultimate destination for gamers and collectors through a commitment to providing a wide variety of products, services, and experiences that cater to the gaming community. The company aims to leverage its unique position in the market to enhance customer engagement and drive sales growth.

Financial Overview

GameStop's financial performance has shown significant fluctuations in recent periods. The following table summarizes key financial metrics from the second quarter ending August 3, 2024:

Metric Q2 2024 Q2 2023 Change ($) Change (%)
Net Sales $798.3 million $1,163.8 million $(365.5) million (31.4)%
Gross Profit $248.8 million $305.9 million $(57.1) million (18.7)%
Selling, General and Administrative Expenses $270.8 million $322.5 million $(51.7) million (16.0)%
Operating Loss $(22.0) million $(16.6) million $(5.4) million 32.5%
Net Income (Loss) $14.8 million $(2.8) million $17.6 million 628.6%

Product Categories

The company’s sales are categorized into three main segments. The following table provides a breakdown of net sales by product category for the six months ended August 3, 2024:

Category Net Sales ($ million) Percentage of Total Net Sales (%)
Hardware and Accessories $956.5 million 56.9%
Software $447.4 million 26.6%
Collectibles $276.2 million 16.4%

Market Position and Strategy

GameStop's strategy involves enhancing its digital presence and expanding its product offerings to meet the evolving needs of gamers. The company's focus on community engagement and customer loyalty programs is designed to retain existing customers while attracting new ones.

Recent Developments

In the first half of 2024, GameStop raised approximately $3,055.7 million through the issuance of common stock as part of its at-the-market offering program. This capital is intended to support general corporate purposes, including potential acquisitions and investments.

Liquidity and Capital Resources

As of August 3, 2024, GameStop reported cash and cash equivalents of $4,193.1 million and marketable securities valued at $11.1 million. The company also had an effective borrowing capacity of $244.1 million under its revolving credit facilities.

Conclusion of Financial Performance

GameStop has experienced a notable decrease in net sales, attributed largely to a decline in the sales of software and hardware. The company's ongoing efforts to optimize operational efficiency and manage costs are reflected in the reduction of selling, general, and administrative expenses.



How GameStop Corp. (GME) Works

Business Model Overview

GameStop Corp. (GME) primarily operates through retail and e-commerce channels, focusing on video game sales, hardware, accessories, and collectibles. The company has undergone significant transformation, emphasizing cost reduction and operational efficiency in recent years.

Financial Performance

As of August 3, 2024, GameStop reported the following key financial metrics:

Metric Q2 2024 Q2 2023 Change
Net Sales $798.3 million $1,163.8 million $(365.5) million (31.4%)
Gross Profit $248.8 million $305.9 million $(57.1) million (18.7%)
Operating Loss $(22.0) million $(16.6) million $(5.4) million (32.5%)
Net Income (Loss) $14.8 million $(2.8) million $17.6 million (628.6%)
Cash and Cash Equivalents $4,193.1 million $894.7 million $3,298.4 million (368.4%)

Segment Performance

GameStop's net sales by geographic segment for the three months ended August 3, 2024, are detailed below:

Segment Net Sales Percent of Net Sales
United States $545.6 million 68.3%
Canada $37.7 million 4.7%
Australia $87.8 million 11.0%
Europe $127.2 million 15.9%
Total $798.3 million 100.0%

Product Category Breakdown

Net sales by significant product category for the three months ended August 3, 2024, are as follows:

Product Category Net Sales Percent of Net Sales
Hardware and Accessories $451.2 million 56.5%
Software $207.7 million 26.0%
Collectibles $139.4 million 17.5%
Total $798.3 million 100.0%

Cost Structure

Key components of GameStop's cost structure for the six months ended August 3, 2024, are outlined below:

Cost Item Amount Percentage of Net Sales
Cost of Sales $1,186.8 million 70.6%
Selling, General and Administrative Expenses $565.9 million 33.7%
Operating Loss $(72.6) million (4.3%)

Liquidity and Cash Flow

GameStop's cash flow metrics for the six months ended August 3, 2024, include:

Cash Flow Activity Amount
Cash Used in Operating Activities $(41.2) million
Cash Provided by Investing Activities $268.2 million
Cash Provided by Financing Activities $3,050.2 million
Net Increase in Cash $3,278.1 million

Stockholder's Equity

As of August 3, 2024, the stockholder's equity is detailed below:

Equity Item Amount
Total Stockholders' Equity $4,383.4 million
Class A Common Stock $0.2 million
Additional Paid-In Capital $4,696.5 million
Accumulated Other Comprehensive Loss $(83.0) million
Retained Loss $(230.3) million

Market Position and Strategy

GameStop continues to focus on enhancing its online presence while managing its physical retail footprint. The company has implemented cost-cutting measures and restructuring to adapt to the evolving retail landscape. GameStop is also exploring strategic alternatives to maximize shareholder value, including potential acquisitions and investments.



How GameStop Corp. (GME) Makes Money

Revenue Streams

GameStop Corp. generates revenue primarily through three main product categories: hardware and accessories, software, and collectibles. The following table summarizes the net sales by significant product category for the three and six months ended August 3, 2024, and July 29, 2023.

Product Category Net Sales (Q2 2024) Net Sales (Q2 2023) Net Sales (6M 2024) Net Sales (6M 2023)
Hardware and Accessories $451.2 million $597.0 million $956.5 million $1,322.8 million
Software $207.7 million $397.0 million $447.4 million $735.4 million
Collectibles $139.4 million $169.8 million $276.2 million $342.7 million
Total Net Sales $798.3 million $1,163.8 million $1,680.1 million $2,400.9 million

Cost of Sales

For the three months ended August 3, 2024, GameStop reported a cost of sales of $549.5 million, leading to a gross profit of $248.8 million. This represents a gross profit margin of 31.2%, compared to a gross profit margin of 26.3% in the prior year. The cost of sales for the six months ended August 3, 2024, was $1,186.8 million, resulting in a gross profit of $493.3 million.

Selling, General and Administrative Expenses

GameStop's selling, general and administrative (SG&A) expenses for the three months ended August 3, 2024, were $270.8 million, a decrease from $322.5 million in the same period last year. For the six months, SG&A expenses totaled $565.9 million compared to $668.2 million in the previous year. The decrease is attributed to cost reduction efforts, including a $41.7 million reduction in labor-related and marketing costs.

Operating Loss

GameStop reported an operating loss of $22.0 million for the three months ended August 3, 2024, compared to a loss of $16.6 million for the same period in 2023. For the six months, the operating loss was $72.6 million, slightly improved from a loss of $75.0 million in the prior year.

Interest Income

During the three months ended August 3, 2024, GameStop recognized net interest income of $39.5 million, a significant increase from $11.6 million in the same quarter of the previous year. For the six months, net interest income was $54.4 million, up from $21.3 million year-over-year. This increase is primarily due to higher returns on invested cash and cash equivalents.

Net Income

For the three months ended August 3, 2024, GameStop reported a net income of $14.8 million, compared to a net loss of $2.8 million in the same period of the previous year. For the six months, the company recorded a net loss of $17.5 million, an improvement from a net loss of $53.3 million in 2023.

Cash Flow and Liquidity

As of August 3, 2024, GameStop had cash and cash equivalents of $4,193.1 million and marketable securities totaling $11.1 million. The company generated cash flows from financing activities amounting to $3,050.2 million, primarily from the issuance of shares in connection with its at-the-market (ATM) offering. This was a substantial increase from a cash outflow of $5.5 million in the same period last year.

Performance Obligations

GameStop recognizes revenue from performance obligations related to unredeemed gift cards, trade-in credits, and subscriptions to its GameStop Pro® rewards program. As of August 3, 2024, the total performance obligations amounted to $248.2 million, compared to $286.7 million in the prior year.

Performance Obligations Amount (August 3, 2024) Amount (July 29, 2023)
Unredeemed Customer Liabilities $140.2 million $163.4 million
Extended Warranties $59.9 million $82.8 million
Subscriptions $48.1 million $40.5 million
Total Performance Obligations $248.2 million $286.7 million

Geographic Segmentation

GameStop operates in various geographic segments, including the United States, Canada, Australia, and Europe. The following table outlines net sales by geographic segment for the three months ended August 3, 2024.

Geographic Segment Net Sales (Q2 2024) Net Sales (Q2 2023)
United States $545.6 million $760.2 million
Canada $37.7 million $66.0 million
Australia $87.8 million $124.1 million
Europe $127.2 million $213.5 million
Total Net Sales $798.3 million $1,163.8 million

DCF model

GameStop Corp. (GME) DCF Excel Template

    5-Year Financial Model

    40+ Charts & Metrics

    DCF & Multiple Valuation

    Free Email Support